Unity - Exploring the Physics - Rigidbody and Drag
March 10, 2021 Rigid Body Physics Unity Title: How is Drag Calculated by Unity Engine? Unity Forum - Link Description: Explanation of someone's testing of Unity's rigid body drag value. Overview I was just exploring Unity's physics through Rigidbodys and Physics Materials to see what different feels and effects I could get with them, and decided to delve a bit further into them. Rigid Body I was just doing very general testing without much research this time around just to see what I got from using the different values. Mass acts pretty much how you would expect, as it requires more force to accelerate the object and stops it faster when friction is involved. Drag Drag and Angular Drag however were a bit trickier. While Drag did reduce the acceleration of the object as it moved, and eventually the velocity as force stopped being applied, it did not appear to matter what direction or shape the object's facing direction created. I tes...
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