Procedural Generation - Far Cry 5 GDC Content Generation

July 30th, 2018

Procedural Generation - GDC 2018 Talk - Procedural World Generation of 'Far Cry 5'

By: Etienne Carrier

GDC 2018 - Procedural World Generation of 'Far Cry 5' - GDC Vault Link

GDC talk where Etienne details a large scale tool they created using procedural generation techniques to help build the world of Far Cry 5. It covers both the user end (world editors/designers) and the behind the scenes processes that make everything possible. They use Dunia and Houdini together to create these tools.

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