February 2, 2021 Networking Online Multiplayer Unity & Mirror Title: Let's build a 4-Player Networked Game LIVE - Online Shooter (with Mirror & Unity) By: Jason Weimann Youtube - Tutorial Description: Intro to using Mirror for networking online multiplayer play in Unity development. Introduction This tutorial has Jason Weimann implementing online network play into a basic Unity twin-stick shooting game. They use Mirror, which is a Unity asset used for simplifying the online network synchronization process. This is a live implementation where they work through many errors transferring a game from simply working locally to working with a host/client relationship. Mirror Mirror - Home Page Mirror is "a high level Networking API for Unity, supporting different low level Transports" (from Mirror themselves). It is a clean solution for implementing a quick and simple online networking option for Unity projects. The core components breakd...
July 1, 2020 Unity 2019 Isometric Tilemap MAKING ISOMETRIC TILEMAP in Unity 2019! (Tutorial) Youtube - Link By: Sykoo Introduction My friend was interested in isometric art pieces recently so I got looking into them and became curious myself as to how to work with them in Unity. I had seen it was a feature before, so I just wanted to find a decent source to look back on the topic when I got an opening. This video looks like it covers the full basics pretty well with setting all the proper settings as well as exploring some of the different options you have to place the tiles at the correct elevations with proper visual blocking.
February 27, 2019 Particle Systems in Unity 2018 and Later Particle Systems and New VFX Graphs I originally intended to look up new tutorials for particle systems in Unity to get a better grasp of the differences in the newest version of the Particle System editor. This was because a lot of older tutorials had the old setup so some of the differences made it hard to follow. While I did find one newer particle system tutorial using the editor, I stumbled upon the Visual Effects graph which appears to be a node/graph based editor for creating VFX new to the latest version of Unity, so I gathered a lot of tutorials for that. Several of them are from Brackeys as well, which is someone I follow often for basic Unity tutorials. Youtube - Everything to know about the PARTICLE SYSTEM By: Brackeys This is the video just going over a lot of the basics of the Particle System editor. Since this was only about a year old I hoped it would cover some of the weird differences I run into, like ...
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