Defining Game Mechanic

January 9, 2019

Resources for Defining Game Mechanics

Thesis Related

Citations
  • R. Hunicke, M. LeBlanc, and R. Zubek, “MDA: A Formal Approach to Game Design and Game Research,” p. 5.
  • E. Adams and J. Dormans, Game mechanics: advanced game design. Berkeley, CA: New Riders, 2012.
  • M. Sicart, “Defining Game Mechanics”, The International Journal of Computer Game Research, vol. 8, no. 2, pp. 15, December 2008.
  • Z. Hiwiller, Players making decisions: game design essentials and the art of understanding your players. New York? New Riders/NRG, 2016.

These are a few various resources that provide in depth descriptions of what makes a game mechanic. Defining this properly will be important for developing my game design methodology for my thesis.

Comments

Popular posts from this blog

Online Multiplayer Networking Solution Tutorial Using Unity and Mirror - Tutorial by: Jason Weimann

Exporting FBX from Houdini with Color

Modding Monster Train - Patch to Allow for Adding Custom Units with Custom Syntheses