Online Multiplayer Networking Solution Tutorial Using Unity and Mirror - Tutorial by: Jason Weimann
February 2, 2021 Networking Online Multiplayer Unity & Mirror Title: Let's build a 4-Player Networked Game LIVE - Online Shooter (with Mirror & Unity) By: Jason Weimann Youtube - Tutorial Description: Intro to using Mirror for networking online multiplayer play in Unity development. Introduction This tutorial has Jason Weimann implementing online network play into a basic Unity twin-stick shooting game. They use Mirror, which is a Unity asset used for simplifying the online network synchronization process. This is a live implementation where they work through many errors transferring a game from simply working locally to working with a host/client relationship. Mirror Mirror - Home Page Mirror is "a high level Networking API for Unity, supporting different low level Transports" (from Mirror themselves). It is a clean solution for implementing a quick and simple online networking option for Unity projects. The core components breakd...
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