Unity Procedural Landmass Generation by Sebastian Lague

October 21, 2019

Procedural Terrain Generation

Tutorial

Procedural Landmass Generation (E01: Introduction)
Tutorial #1 - Link
By: Sebastian Lague

This is the beginning of a procedural landmass tutorial by Sebastian Lague. This appears to get move involved in setting up noise with more controlled variability along with shading and other interesting tricks. This will compliment a procedural terrain tutorial I followed by Brackeys since this gets much more involved and gives many more designer options.

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