Defining Game Mechanic

January 9, 2019

Resources for Defining Game Mechanics

Thesis Related

Citations
  • R. Hunicke, M. LeBlanc, and R. Zubek, “MDA: A Formal Approach to Game Design and Game Research,” p. 5.
  • E. Adams and J. Dormans, Game mechanics: advanced game design. Berkeley, CA: New Riders, 2012.
  • M. Sicart, “Defining Game Mechanics”, The International Journal of Computer Game Research, vol. 8, no. 2, pp. 15, December 2008.
  • Z. Hiwiller, Players making decisions: game design essentials and the art of understanding your players. New York? New Riders/NRG, 2016.

These are a few various resources that provide in depth descriptions of what makes a game mechanic. Defining this properly will be important for developing my game design methodology for my thesis.

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